With Update 14 being our second update in as many months, we are only just beginning to get into a rhythm with our releases. While it is never our intention to release updates with issues, we’re not going to get this right all the time. We are all compatriots on the battlefield, and while we might have different preferences, we all share the same love for Hell Let Loose! Change is inevitable, but not to the point where it affects the core principles of Hell Let Loose - a strategic, communicative, cooperative, and immersive WWII experience.Īs we travel together on this journey, remember to communicate well with one another. Hell Let Loose is special because of its core gameplay mechanics and we have no intention of changing that or making this look like any other FPS title on the market. Focusing our energy on making sure a soldier can’t outrun a tank in 4th gear, or another can’t dolphin-dive across the map giving them an unfair advantage, makes the experience better for everyone (although, we have found the memes to be quite funny).Īs a studio, we are building new partnerships with history and weapons experts whose knowledge will undoubtedly make this game better and more true to the set and setting. It’s understandable that locomotion or animation changes can have a polarizing effect on players, but we ask the community to keep this passion constructive. We are able to work simultaneously across the various aspects of the game, from code and design to animation and marketing, however, balancing new features and changes takes time and precision. We have dedicated departments focusing on different disciplines, working together to build the best experience possible. Game development can be complicated at times, and adding features or updating elements requires careful balancing. We value your feedback and want to hear from you, but more importantly, we’ve always admired how thoughtful and constructive this community is compared to others in the space. The recent update has invigorated conversation in all channels, and we love to see the passion players display for Hell Let Loose. A full list of the fixes will be shared after our investigation period and closer to the release. We appreciate the constructive feedback and bug reporting and are dedicating resources to releasing a fix for many of the issues, which is planned for June 22nd. We’re grateful to see so many of you enjoying the evolving gameplay, however, we understand the recent update may have presented some challenges and frustrations for some players. YouTube stats: 50 new videos uploaded yesterday.It’s been a little over a week since Update 14 was released and we’ve been busy digesting the feedback on your experiences across all of the various channels. Release date: (previously in Early Access) Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Polish, Portuguese - Brazil, Traditional Chinese, Korean, Japanese Genre: Action, Indie, Massively Multiplayer, Simulation, Strategy Join the ever expanding experience of Hell Let Loose - a hardcore World War Two first person shooter with epic battles of 100 players with infantry, tanks, artillery, a dynamically shifting front line and a unique resource based RTS-inspired meta-game.ĭeveloper: Black Matter Pty Ltd Publisher: Team17
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